Invenirium

Create, Craft, Conquer.

We create apps, games, tools and digital experiences.

Our Software

T

TWEET

The Woods Event & Engagement Tracker.

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Description

A tracker for engagment and events within the game "The Woods", made by Oakbound Studio. The tracker covers things from different characters to their order of activation and saving, and loading your warband.

Open Project
S

Stack

The popular mobile game "Stack"

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Description

The popular mobile game "Stack" built in Scratch and imported to HTML for ease of access and use. (you can even add it to your homescreen, to play as a real app)

Open Project
P

Pop the Lock

The popular mobile game "Pop the Lock"

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Description

The popular mobile game "Pop the Lock" built in Scratch and imported to HTML for ease of access and use. (you can even add it to your homescreen, to play as a real app)

Open Project
L

The Land of Nod

An app to help you play the Land of Nod, better and funner.

Coding Stage
W

Wavelength

Play Wavelength in our app.

Idea Stage

More Coming Soon

Future experiments from Invenirium.

In Development

Our Journey

2024, July

Invenirium founded.

Creating a home for our crazy ideas.

2025, October

Youtube Channel created.

Helping to grow our identity.

2025, November

The first version of our website launched.

Opening the door of our projects to our community.

2025, December

Missing Syntax created.

Separating our software development team from our marketing.

2025, December

TWEET launched.

Our first software project.

2026, July

New version of our website.

Helping our community further to stay closer connected to us.

2026, August...

Much more to come.

We hope you follow along our journey.

// Identity

Invenirium comes from the Latin word "invenire" meaning "to discover".

We create software that explores new ideas, from applications and games to experimental tools.

What people say

"We’re building games we genuinely care about, with a strong focus on atmosphere and creating a growing community."

— Our Founder

"Even at this early stage, the game already feels intentional. The atmosphere stands out, the mechanics click, and there’s a clear vision behind it."

— Early Playtester

"Interesting ideas turned into real software, that is creative and innovative."

— Community Member

SOFTWARE DIVISION

Built by Missing Syntax

Missing Syntax is the software identity behind Invenirium, responsible for designing and developing all of our software projects.

Visit Missing Syntax