We create apps, games, tools and digital experiences.
The Woods Event & Engagement Tracker.
Hover to see more →A tracker for engagment and events within the game "The Woods", made by Oakbound Studio. The tracker covers things from different characters to their order of activation and saving, and loading your warband.
Open ProjectThe popular mobile game "Stack"
Hover to see more →The popular mobile game "Stack" built in Scratch and imported to HTML for ease of access and use. (you can even add it to your homescreen, to play as a real app)
Open ProjectThe popular mobile game "Pop the Lock"
Hover to see more →The popular mobile game "Pop the Lock" built in Scratch and imported to HTML for ease of access and use. (you can even add it to your homescreen, to play as a real app)
Open ProjectAn app to help you play the Land of Nod, better and funner.
Play Wavelength in our app.
Future experiments from Invenirium.
Creating a home for our crazy ideas.
Helping to grow our identity.
Opening the door of our projects to our community.
Separating our software development team from our marketing.
Our first software project.
Helping our community further to stay closer connected to us.
We hope you follow along our journey.
We create software that explores new ideas, from applications and games to experimental tools.
"We’re building games we genuinely care about, with a strong focus on atmosphere and creating a growing community."
"Even at this early stage, the game already feels intentional. The atmosphere stands out, the mechanics click, and there’s a clear vision behind it."
"Interesting ideas turned into real software, that is creative and innovative."
Missing Syntax is the software identity behind Invenirium, responsible for designing and developing all of our software projects.